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- on startMovie
- repeat with x = 20 to 26
- set the visible of sprite x to 0
- end repeat
- set the visible of sprite 2 to 0
- repeat with x = 9 to 14
- set the visible of sprite x to 0
- end repeat
- end
-
- on idle
- if not soundBusy(1) then
- puppetSound("models")
- end if
- end
-